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Solaris is a powerful rendering and scene setup environment that provides a number of advantages over the classic OBJ context. The Modeler plugin can be used to model within Solaris and comes equipped with a variety of useful tools.

When modeling in the Solaris context using Modeler, there are two primary approaches you can take. The first is to create an ObjNet container alongside the main network of LOP nodes and model entirely within it. The second is to create a SopCreate container, which provides a simpler representation of the entire model within a single container.

Tools

Note

At present, while modeling in the SopCreate container, the frame rate tends to drop unless the HideOthers viewport mode is activated.