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TopoBuild SOP tools

To retopologize high-poly models, use the Topo mode feature. In Topo mode, the TopoBuild, TopoSlide, TopoSplit, TopoBrush, TopoSmooth, and TopoSkin tools can create low-poly models that are continuously projected onto the high-poly model. For information on how to use the TopoBuild node, consult the Houdini documentation.

Reprojecting onto projection geometry

In Modeler, unlike Houdini, you can use any standard modeling tool, such as Extrude or Fill. These tools typically alter the shape of the high-poly model. To correct this, you can use any TopoBuild tool, which will immediately project points back onto the high-poly model.

TopoStroke

The TopoStroke tool allows you to draw patches directly onto the high-poly surface.

PolyDraw

When Topo mode is inactive, the TopoBuild tools function similarly to PolyDraw in Houdini, meaning they do not project points onto the high-poly model and instead work in screen space.

Working in Topo Mode: