Parm Slider is a powerful tool for interactively adjusting node parameters, going beyond the traditional use of the mouse wheel. This technology allows quick and precise modification of various parameter types—integers, floats, angles, as well as boolean switches—depending on how the parameter is described in the Parm Slider tool.

To adjust parameters, the user holds down a hotkey (default is Z) and moves the mouse cursor without pressing the mouse button: right to increase the parameter value, left to decrease it. For boolean parameters, a simple press and release toggles the state.

Examples of Parm Slider Usage:

Supported Parameters

Node Type Drag Parameter Press Parameter or Advanced Action
Attribute Noise Amplitude
Auto Normals Cusp Angle
Bevel Divisions Crease Mode
Box Scale
Blast Negate (invert operation)
Bridge Divisions Curved Mode
Circle Divisions Change tube orientation: X, Y, Z
Circle From Edges Scale
Clean Edges Min Edge Angle
Clean Points Strength
Connect Divisions
Copy and Transform Number of Copies
Crease Preview Divisions Sharp Corners
Detach Gap Open Extrude
Dissolve Collinearity Tolerance Remove Inline Points
Edge Flow Curvature External Tangents
Edge Divide Divisions
Edgeflip Cycles
Edit Soft Radius
Extrude Divisions Extrude Each Element, Extrude Along Point Normal
Face Relax Divide N-Gon
Fill Quads Mode Maintain Shape
Fix Curve Max Segments Straight Edges <> Subdivision Curve
Flatten Loop Scale
Fuse Snap Distance
Group Expand Steps
Group Sharp Edges Min Edge Angle Add Unshared Edges
Group Similar Tolerance
Line Points
Loop Slice Loops
Merge Change node type to Switch
Normals Cusp Angle
Normal Cusp Angle
Peak Soft Radius
Plane Slice Flip Direction
PolyBevel Divisions Crease Mode
PolyBridge Divisions
PolyExtrude Divisions Transform Space
PolyFill Fill Mode
PolySplit (Edge Loop) Number of Loops Match Profile
Preview SubD Sharp Corners
Qbox Divisions
Qgrid Divisions
Qsphere Divisions
Qtube Columns Change tube orientation: X, Y, Z
Radial Array Number of Copies
Rails Fuse Tolerance
Ray Scale
Relax Pin Ends (points, faces), Uniform Edges (edges)
Sculpt Radius
Soft Transform Soft Radius
Subdivide Iterations Sharpen Edges Boundary
Sweep Radius
Switch Input Change node type to Merge
Symmetrize Fix Seam Flip Direction
Thickness Divisions Keep Source
Transform Scale
Tube Columns Cap
UV Edit Soft Radius
Visibility (Isolate) Apply to (invert operation)